The School of Film, TV & Multimedia consists of a premier faculty with an excellent profile and rich field experience. The faculty creates a highly motivated environment for students in the field while offering vitality to the school as a whole due to the flexible nature of the medium. The professors encourage active participation in the film-making process and this real-world field practice is the best model to prepare students for a future in film and television.
In addition to the outstanding faculty, the school invites national and international artists and experts in movie, media, multimedia, and animation for special lectures to discuss global trends and help students to fully understand the intricacies of producing in the field.
The first national school of Film, TV &
Multimediabased on contemporary technology
in the countryThe School of Film sees convergence as the main factor differentiating them from other schools. In order to achieve this the school focuses on educating students through each individual process . These include specific aspects of film such as, directing, cinematography, sound and editing. The undergraduate courses focus on developing a solid, general understanding of the world of culture and the arts, creating students who are flexible in a changing media environment through a combination of fusion and major intensive courses. To complement this, the graduate courses aim to cultivate specialized talents in specific disciplines through major intensive courses and increased specialization. Each process track is set along features of the individual genre, incorporating business and academic cooperation, international joint production, and field practice into the curriculum to connect to the film industry as a whole. In order to accomplish this goal, the curriculum is comprised of major intensive courses along the genre-process-track system while incorporating the fusion process through integrated production workshops.
Ideal up-to-date equipments for educationIt is necessary to invest in modern equipment and facilities as an education in the industry requires knowledge of the latest advances in the ever-changing graphic image environment. Without such investments, students are at a disadvantage in their ability to produce high-quality material on par with the professional world. In order to build an educational system which leads and responds to the quickly changing world of multimedia, multi-channel fusion, the department has acquired up-to-date facilities and improved efficiency through timeshare and compatible interaction.
The School of Film currently owns an image technology center which has expensive image facilities and manages 5 studios, 90 practice rooms, 12 projection rooms, darkrooms, and classrooms. In addition, the school professionally and systematically manages and maintains more than 1,000 educational facilities. Through the image technology center, the maintenance and integration of educational facilities and classrooms is impeccably managed.
The goal of the department is to nurture students as creative professionals with artistic sensibility as well as knowledge, skill and experience in a rapidly changing environment. Students prepare themselves to become professionals with accumulated film-making experience through: intensive practical courses by majors, such as directing, screenwriting, cinematography, editing, sound, and production; and other various courses to further develop theoretical thinking.
The undergraduate course of film in the School of Film, TV & Multimedia directs students towards a wider view of education. It arranges diverse practice and theory classes to encourage students who have an interest in not only making films, but also other areas of art, humanities, and society. Students can attend classes in other schools making it possible to diversify their education across disciplines. Additionally, students can attend classes at our sister school, Korea University.
The film making practice course begins for the freshmen with Image and Sound 1 and 2. Sophomore year consists of Narrative Workshop 1 and Media Integration Workshop 1. During junior year students will take Narrative Workshop 2 and Media Integration Workshop 2. Students are welcome to attend workshops selectively, regardless of the order. Lastly, the one-year course for graduation for the seniors consists of High-Level Workshops 1 and 2. Through the practice course, students can learn direction, editing, filming, sound effects, scenario, and systematic planning of the process as a whole.
The graduate course of film in the School of Film, TV & Multimedia is designed to foster talented people through practice-centered education in the field of film. There are 6 majors: direction, planning, filming, editing, sound effects, and scenario. Each major has a two-year course, but direction and filming majors are divided into a two-year course and three-year course. Students in the three-year course learn through special practice education for a year and then move on to necessary concepts and technology in the two-year course. In other words, students in the three-year course will complete the one-year special program for a year before moving on to the regular two-year course program.
The two-year course requires portfolios for entrance but it is possible to enter the three-year course without a portfolio through a special exam and document examination.
As a broadcasting environment is rapidly changing, the 21st century needs creators who take an experimental approach and make unique contents. The Department provides students with top-class faculty members, facility and equipment to help them become creative leaders and pioneers. To this end, the curriculum provides TV production programs, whose setting are very close to that of actual TV production, along with complementary theoretic courses.
The curriculum mainly consists of multiple workshop courses. For undergraduate programs, students who acquire the basic rules of story-telling take courses like studio and documentary workshops step by step. What they learn in the courses ultimately leads to the completion of graduation work. The two-year graduate programs also put focus on workshop and creativity activities including graduation work. Other courses on cinematography, editing, sound, screenwriting and theories are also provided to complement the workshops.
Students take various courses on TV production to learn in depth about directing, cinematography, editing and sound in a comprehensive and detailed way. Theoretic and methodology courses are important part of education as they help students have an insight and critical eye for cultural and social issues. To this end, the curriculum provides courses on media aesthetics, humanities and sociology in a modern society, and a digital media environment (represented as multi-channel and multi-media), which are interesting enough to stimulate intellectual curiosity.
The Department provides theoretical and practical courses on the digital media production to nurture students as professionals in the field of high-tech multimedia. Organic relations among film, TV, and animation are promoted and various experiments on digital media are taken. Through the curriculum students foster the ability to: express themselves in a way that an era of digital multimedia requires; and creatively seek an integrated media language.
Beginner courses focus on the understanding of various media languages and expressions in a comprehensive way. The courses help students organize their thinking in terms of the concepts of the basic elements of media language, and expressions. At the same time they learn how to express their imagination and intention accurately both conceptually and technically. In intermediate and advanced courses, an emphasis is on how well and deeply students understand the characteristics of commercial media production and post production and various multimedia fields.
Students start with making a video work utilizing techniques used in digital graphics production; then they advance into 2-D and 3-D computer graphics; and learn techniques to harmonize actual film and digital graphic images for a better image of film. As output of 4-year undergraduate programs, students should submit their own video works using digital graphics in charge of the whole process from planning to completion. Graduate courses are for students to: acquire theories and techniques on the state-of-the-art multimedia production; enhance digital graphic images; and produce their own, creative works. To this end, experiments and researches are taken on the inter-relation of actual and digital graphic images and their technical harmonization. As final output of the three-year programs, students should also make video works on their own.
The goal of the Department is to nurture students as professionals who create unique contents and utilize software in a new media environment of the 21st century. New approaches for creation are explored in classes and practical and theoretical courses are provided to foster students' ability to handle comic-based form practice, modern video technologies and new media.
The curriculum is designed to help students become professionals in the 21st century: who overcome the limitations of domestic comics and cell animation industries; and create unique contents utilizing software in a new media environment. New approaches are being explored to recreate contents in the form of publication, video or multimedia programs. Theoretic and practical courses are offered for students to do image- and storytelling-based form practice and to nurture the ability to deal with a new media environment.
The curriculum consists of major courses only. Each year, students should complete their own short animation: the works are presented in every November. To this end, students make three presentations on the works before that. They work hard to produce their work each year. Their outputs are the barometer showing their enhanced ability, and such improvement leads to students' wining competitions at home and abroad.
The Department aims at producing professionals: who study various phenomena of visual culture focusing on films; analyze contemporary culture; and plan new cultural production. With an aim of "theoretical practice and practical theory", the curriculum includes courses on film studies, screen culture, visual culture of East Asia, and others.
The curriculum is based on theoretical courses on film history, theory, criticism, culture study, and aesthetics. It includes practical courses for film criticism, video (project) planning and internship focusing on the application of theoretical studies to the film industry. There are programs on film and cultural theories including global and local film histories. The curriculum also covers: courses to discuss the issues of contemporary film and screen culture in-depth; theory and criticism to understand the process of production; and workshops on criticism, planning, production to learn about the role of creative planners. project-type courses help students experience industrial and public aspects of screen culture.
For undergraduate programs, the freshman and sophomore years focus on building a theoretical basis regardless of major. In the junior and senior years, courses are divided for cinema studies and project planning based majors focusing on seminars and workshops. For theory majors, professional film critics in the field lead seminars and workshops so that students learn how to analyze and evaluate film text from both theoretical and practical perspectives. Students of project planning based major take practical courses linked to the fields of visual culture, industry, and policy. The courses prepare students to become professionals in the areas of film festival curating, planning & development, screen culture and film policy studies. Graduate programs intend to: nurture students as researchers and critics by providing in-depth courses on visual theory; and serve as alternative in visual theory and culture studies in East Asia. To this end, there are many other activities underway including establishing research institutes, holding international symposiums, running a web-based magazine, and publishing an academic journal.